Contents
LIVE CASINO
ჯეოგრატორი**(EVOLUTION Live Casino)**
Roulette Rules of the game
The goal of the roulette is to guess the figure in advance on which the ball will fall and on the position of this figure to make one or several bets. The roulette wheel consists of 1-36 figures plus separately 0. Upon expiration of the betting time, the ball will start spinning fast inside the gaming wheel. After spinning, the ball will finally fall into one pocked out of the wheel figures. You win if the bet is put onto this particular figure.
Bet types
You can allocate at the roulette table several various types of bets. Each type cover particular figures range. Payment of each type of the bet shall be carried out according to the relevant tariff.
The bets, which are put onto the numbered space, or the lines among them are called internal bets, and the bets put onto the below allocated special boxes or the left side of the panel are called external bets.
Internal bets
Straight Up – put your chip directly on any one figure (among the, zero).
Split bet – put your chip on horizontal or. Verbal line, which is allocated between any two figures.
Straight bet – put your chip in the end of any column of the figures. Straight bet covers three figures. Corner bet – put your chip in the corner of allocation of four figures. All the four figures are included into the combination. . Line bet – put your chip in the end of the figures, at the crossing of the columns. Line bet covers all the figures of both columns, in total – 6 figures.
External bets
Call’em bet – put your chip in one of the boxes, on which the numbers 2 or 1 are indicated in the end of the column, and which cover all the 121 figures of the given column. Zero is not given in any column.
Dozen bet – allocate your chip in one of the three cells with the encryption“1st 12”, “2nd 12” or “3rd 12”, covering all 12 figures above it.
Red/Black – put your chip into red or black box in order to cover 19 red or 18 black figures. The indicated bets do not cover “Zero”.
Even/Odd – place your chip in one of the indicated boxes, in order to cover 18 even or 18 odd figures. The indicated bets do not cover “Zero”.
1-18/19-36 – place your chip in any given box in order to cover the first or the last 18 figures. The indicated bets do not cover “Zero”.
Payment The win payable to you depends onto the type of the bet.
| Bet | Payment on bet |
|---|---|
| Figure | 35 : 1 |
| 2 - figure (split) | 17 : 1 |
| 3 – figure | 11 : 1 |
| 4 - figure (corner) | 8 : 1 |
| 6 – figure | 5 : 1 |
| Section (12 figures) | 2 : 1 |
| Column (12 figures) | 2 : 1 |
| 1 - 18 or 19 – 36 | 1 : 1 |
| Odd or even | 1 :1 |
| Color (black or red) | 1 : 1 |
Minimal and maximal bets
| Table | Limit |
|---|---|
| Immersive Roulette | 2-200 GEL |
| Roulette | 2-1000 GEL |
| VIP Roulette | 4-2000 GEL |
| French Roulette Gold | 4-2000 GEL |
| Speed Roulette | 1-1000 GEL |
| Auto-Roulette | 0.2-100 GEL |
| Auto-Roulette VIP | 0.4-200 GEL |
| Auto-Roulette La Partage | 0.4-200 GEL |
Double Ball Roulette
Rules of the game:
The goal of the two-ball roulette is to guess the figure or the figures, on which two balls shall fall. The roulette wheel consists of 1-36 figures plus separately 0.
Once the time issue for the betting is over, the roulette will lease both balls. The balls will turn around in the same direction and with the same speed, but one will always follow the other. After spinning, each ball will finally fall into the numbered pocket of the wheel. The balls might fall into the same or various pockets.
Payment:
The won amount paid to you depends onto the made bet type.
Internal bets
| Bet types | Payments |
|---|---|
| Straight Up | 17:1 |
| Split (card dividing) | 8:1 |
| Straight | 5:1 |
| Corner | 3,5:1 |
| Line | 2:1 |
External bets
| Bet types | Payments |
|---|---|
| Column | 8:1 |
| Dozen | 8:1 |
| Red | 3:1 |
| Black | 3:1 |
| Red/Black | 1:1 |
| Even | 3:1 |
| Odd | 3:1 |
| 1-18 | 3:1 |
| 19-36 | 3:1 |
| Two balls for several figures | 35:1 |
| Two balls for selected figure | 1300:1 |
In case of the flaw all the payments are cancelled as well as the game.
Minimal and maximal bets
| Table | Limit |
|---|---|
| Double Ball Roulette | 0.5-1600 GEL |
BLACKJACK
Goal of the game
The goal of the live blackjack is to get the card of the higher value compared to the one the dealer has, but at most 21. Blackjack is the best game, when the value of the first two deals is precisely 21. Only the dealer is your opponent and no other players.
8 decks will be played.
The dealer always goes to the stand when having 17.
Double down is for any 2 first cards.
Split is in case of similar value of the primary cards.
Only one split is allowed for one hand.
Only one card is given for each split.
After the split, no double down is given.
Insurance proposal is carried out only once the dealer reveals the ace.
Blackjack payment equals to 3:2.
The insurance is repaid as 2:1.
Push game is when ended up with the draw.
Rules of the game
The game is led by the dealer, 7 players may participate in the game.
Standard deck of cards is used for the game, which covers eight types of various value 52 cards, the card having the following value:
• Twos, etc. with sequence, tens including the cards will have particular nominal value, which correspond to their figures.
• The cards on which the figures are given (jack, queen and king) are assigned with 10 points.
• The aces have the nominal value of 1 or 11, depending on intention of the player. Please consider that the soft game means the ace equals to 11 points.
Upon expiration of the time defined for making bets, the dealer will give to each player one open card per person. The cards are dealt in the following way – first to the player seating to the left from the dealer, then clockwise and accomplished with the dealer. Then the dealer gives the second open card to the players, and the closed one for themselves. The nominal value of your first game will bd reflected on the screen aside your cards.
Blackjack
In the event if the first two cards dealt to you, the total point of which is 21, You have got blackjack!
Insurance
In the event if the open card of the dealer is ace, you are given the opportunity to purchase the insurance, in order to arrange for compensation of the risk with the dealer’s card in case of the probable blackjack combination even in the event, when you have the own blackjack combination. The insurance amount makes half of the bet. At the same time, the bet insurance amount calculation shall be carried out separately from your bet. And afterwards, the dealer sees the nominal value of the closed card (point) with the purpose of checking for the blackjack combination. In the event if the dealer has the blackjack on hand, the round will go on, if the dealer has the blackjack on hand and you have not, the dealer will be considered as the winner. In the event if you and the dealer both have the blackjack, the round of the game is accomplished, the drawn is declared and you receive your bet back. Take into account that if the open card of the dealer is ten or face, you will not be entitled to purchase insurance, and the dealer does not open the own closed card, in order to be checked for the blackjack .
Doubling, additional card or suspension
In the event if the dealer, while seeing the own first cards, does not have the blackjack combination, the other players will have the chance to improve the point on their hand for the moment, when the dealer moves on the gaming table clockwise from one player to another.
In the event if at the first dealing the point of your cards is less than 21, you can decide on double, i.e. double down. In such case, you shall double your bet and afterwards you can take one more card. Besides, you can decide on demanding of additional card in order to add additional card point to the point on your hand. You can several times demand from the dealer adding of the card before you decide to stop, i.e. before the point on your hand will be satisfactory for you.
Split (Dividing of the Cards)
In the event if your first two cards turn to be of the same value, you may decide on dividing of the cards (split), in order to go on with the game for two rounds separately, preconditioned that the beat of each round equals to your general bet. In both rounds, after dealing of the second card to you, you can increase the bet on both rounds by means of using of the “adding”, before you decide to stop. Though, in the event if you divide the cards taken for the first deal, if both cards are aces, you will get only one additional card for each round and will not have the right to use the option of “adding”.
Outcomes
In the event if your card points total exceeds 21, you are automatically declared as having lost and you will lose your bet.
Once all the players take the cards, the dealer declares the point of the own closed card. The dealer is liable to demand the card (hit) in the event if the total points of the cards on hand is 16 or less, and might be terminated when the points sum does not raise to 17 or exceeds 17 points, only after that the dealer is liable to stop.
If the sum of your card points approximates 21 or exceeds 21 points, compared to the point of the dealer, or the dealer has lost, then you win. In the event if the points on your hand equals to the point of the dealer’s card, the game will end up as draw, and you receive back your bet.
The combination blackjack combats the round with the total of21 points, in the event if three or more cards are on hand. The combination blackjack combats also the round with the total of 21 points, which is obtained as the result of the pair split.
Bonus Bets
Blackjack game has additional side bets option - Perfect Pairs and 21+3. You can make the side bets mostly combined with the blackjack bet. You have a chance to win the side bet notwithstanding the fact whether later you win the main blackjack bet.
Perfect Pairs
Perfect Pairs provide you with the opportunity to win if the first two cards consist of any pair – e.g. two queens, two aces or 3 two by two. There are three types of pairs and various payments are characteristic for each:
Best Pair – of the same suit, e.g. two spades aces.
Colored Pair – various suits but of the same color, e.g., 2 diamonds + 2 hearts.
Mixed Pair – of various suits, e.g., 10 hearts + 10 clubs
21+3
21+3 gives you the chance to win if your first two cards plus the dealer’s open card make any of the following winning combinations (as in case of Poker), and various payments are characteristic for each:
Suited Trips – identical trip, e.g. 3 hearts queens.
Straight Flush – with the numbered sequence and of the same suit, e.g. 10 jacks and the diamonds queen.
Three of a Kind – of the same meaning, but of various suits, e.g. any 3 non-identical kings.
Straight – with the numbered sequence but of the various suit, e.g. 2 spades + 3 clubs + 4 hearts.
Flush – the same suit, but clubs 2, 6 and 10.
Payment
| Blackjack | 3:2 |
|---|---|
| The winner pair pays | 1:1 |
| If the dealer is blackjack, the insurance will pay | 2:1 |
Prefect pairs
| Pair | Payments |
|---|---|
| Perfect Pair | 25:1 |
| Colored Pair | 12:1 |
| Mixed Pair | 6:1 |
21+3
| Pair | Payments |
|---|---|
| Suited Trips | 100:1 |
| Straight Flush | 40:1 |
| Three of a kind | 30:1 |
| Straight | 10:1 |
| Flush | 5:1 |
Please inform us about any flows while playing and all the subsequent payments.
Minimal and maximal bets
| მაგიდა | ლიმიტი |
|---|---|
| Blackjack A | 10-1000 lari |
| Blackjack B | 20-2000 lari |
| Blackjack C | 30-2000 lari |
| Blackjack F | 50-2000 lari |
| Blackjack K | 70-2000 lari |
| Blackjack L | 70-2000 lari |
| Blackjack M | 70-2000 lari |
| Blackjack Silver 1 | 100-2000 lari |
| Blackjack Silver 2 | 100-2000 lari |
| Blackjack Silver 3 | 100-2000 lari |
| Blackjack Silver 4 | 100-2000 lari |
| Blackjack Silver 5 | 100-2000 lari |
| Blackjack VIP A | 100-2000 lari |
| Blackjack VIP B | 100-2000 lari |
| Blackjack VIP C | 100-2000 lari |
| Blackjack VIP D | 200-2000 lari |
| Blackjack VIP E | 200-2000 lari |
| Blackjack VIP H | 200-2000 lari |
| Blackjack Platinum VIP | 500-2000 lari |
| Blackjack Fortune VIP | 500-2000 lari |
| Blackjack Grand VIP | 1000-5000 lari |
| Blackjack Diamond VIP | 2000-5000 lari |
| Blackjack Party | 1-400 lari |
| BlackJack Classic 1 | 10-5000 lari |
| BlackJack Classic 1 | 20-5000 lari |
| BlackJack Classic 3 | 10-5000 lari |
| BlackJack Classic 5 | 10-5000 lari |
| BlackJack Classic 6 | 10-5000 lari |
| BlackJack Classic 7 | 10-5000 lari |
| BlackJack Classic 8 | 10-5000 lari |
| BlackJack Classic 9 | 10-5000 lari |
| BlackJack Classic 10 | 10-5000 lari |
| BlackJack Classic 11 | 10-5000 lari |
| BlackJack Classic 13 | 10-5000 lari |
| BlackJack Classic 14 | 10-5000 lari |
Casino Hold’em
Rules of the game
Casino Hold'em is a popular Texas Hold'em poker game. Casino Hold'em differs from Texas Hold'em poker in that you play it not against players but against the program.
The purpose of Casino Hold'em is to defeat the dealer by combining a good five card combination consisting of two cards for each player and five cards.
An indefinite number of players can play simultaneously at one table at Casino Hold'em. Each player occupies only one seat at the table.
Casino Hold'em will be played with only one standard 52 card deck (Joker removed). Only one game will be played with one card in a single card and the card will be cut after each round of the game.
In order to play you have to bet the main bet. For more thrills, you can also place a bonus bet on a pair of ace or higher cards when the first five cards are dealt.
The dealer distributes two open cards face up for you and two cards face down for yourself. Three common cards are also arranged in the middle of the table above. These three things are good in common for you and the dealer to make a card.
You have to decide whether to make the move or put in a card. Select a move, to continue the round, with a positive move bet equal to your Double Ante. If you choose to end the round with a piece of card, you lose your Ante bet. Making a move / placing a card is not a bonus bet. Note that you must choose to make a move to get your bonus winnings.
After making your decision, the card dealer will distribute two more common cards (called “Turn” and “River”). The card dealer also returns his two initial cards
To determine the winner, the best payout card will be made and compared between you and the dealer, where seven to five existing cards will be used.
Bonus bets
Bonus bet is not a mandatory bet and it is therefore it is impossible to place it separately. After placing the chip on the Ante, the flushing arrow indicates that the Bonus has been activated. Place a Bonus Bet as you did before the Ante bet.
Bonus bets are valued only on the first hand, based on five cards. If you have a combination of two aces or better and you decide to call, you will win a bonus bet and receive a payout according to the bonus payout table.
Winning combinations
The individual card is evaluated in descending order: ace (high or low), king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
Ace can be used as a high card in Straight with A, K, Q, J, 10 and a low card in Straight with 5, 4, 3, 2, A.
Possible cards from highest to lowest payment:
Royal flush is a straight flush of ace, king, queen, jack, and all 10 of the same suits.
Straight flush card consisting of five sequential cards, all of the same value, such as: nine, eight, seven, six and five, all hearts.
Four cards - this is a game consisting of four cards of the same rank and one of the other cards; e.g., four aces are four identical. The person with the highest card will defeat the person with the lower card.
Full house - this is a card consisting of three suitable cards of one rank and two suitable cards of another rank, e.g. Three kings and two sixes. In case of two full houses, one of the higher cards wins the three cards.
Flush is a card where all five cards are of the same card, but not later, e.g., five cards that are all clubs. Two flushes are compared if they are high rank cards; the highest ranking card is compared to the other to determine the winner. If both cards have the same high rank, then the second high card is compared, and so on until the difference is found.
Straight is a card consisting of five consecutive rank cards of at least two different suits, e.g., nine, eight, seven, six, and five of two or more suits. Two straight ranks are determined by comparing the highest card to each. Two straight cards with equally high cards represent the same value, and the cards are not used to divide them.
Three of a Kind is a card consisting of three cards of the same rank, plus two cards that are not of the same rank or the same as the others, e.g., a player has three kings in his hand, that is Three of a Kind. More of the three-of-a-kind significance defeats the less important of the Three of a Kind. If two hands consist of Three of a Kind, which have the same meaning, the Kickers are compared to beat the tie.
Two Pairs is a card that contains two cards of the same rank, plus two other cards (which are paired, but not with the first pair), plus any other cards; e.g., when you have two aces and two kings in your hand. To compare two cards, where both Pairs are paired, a higher pair wins each hand, and a higher pair win. If both cards contain the same pair, then the other pair is compared. If both pairs of both pairs are alike, Kicker will determine the winner.
Pair is a card consisting of two cards of the same rank (i.e. two kings), plus three cards, none of which are of this rank or similar. Pair is the lowest card for which the payment is made. A relatively high-profile pair defeats a relatively low-key pair. If the two cards are of the same pair, the Kickers are compared in descending order to identify the winner.
High Card is a combination of poker consisting of any of the five cards that do not meet the above requirements. In essence, the card does not stand and just about everything of value in the player's hands is his highest card.
Outcomes of the game
The dealer must have a combination of 4 or more.
You know if the dealer does not have the right combination. Ante bets are made in accordance with the payout table, but the call back is returned.
You are the winner if the combination of the dealer's hand and the dealer's hand is lower than yours. The ante bet is made in accordance with the payout table, but the call bet is 1:1.
You lose if the combination of the dealer's hand and the dealer's hand is higher than yours. You lose both Ante and Call stakes.
“Push” is when you and the dealer have exactly the same card. “Push” means that no one wins or loses. You are holding back Ante and Call stakes.
If you and the dealer have the same type of card, the one with the highest card wins (e.g., three kings win over three queens; Q, J, 10, 9, 8 flush wins 10, 9, 8, 7, 6 flush).
If you make any points for your dealer, or the chance to win, you will be awarded with the following non-playing card called 'Kicker'.
Payment
Ante
| Hand | Payments |
|---|
| Royal flush | 100:1 |
|---|---|
| Straight flush | 20:1 |
| Four equals | 10:1 |
| Full house | 3:1 |
| Flush | 2:1 |
| Straight | 1:1 |
| Three equals | 1:1 |
| Two pairs | 1:1 |
| One pair or less | 1:1 |
Bonus
| Hand | payments |
|---|
| Royal flush | 100:1 |
|---|---|
| Straight flush | 50:1 |
| Four equals | 40:1 |
| Full house | 30:1 |
| Flush | 20:1 |
| Straight | 7:1 |
| Three equals | 7:1 |
| Two pairs | 7:1 |
| Pair of aces | 7:1 |
Payment of the call bet equals to 1:1.
In case of the flaw, all the payments and the games are can cancelled.
Limits
| Casino Hold’em | 1-2000 GEL |
|---|
Ultimate Texas Hold’em
Rules of the game
Ultimate Texas Poker is a popular Texas Poker version. Advanced Texas Poker differs from Texas Poker in that you play against one player.
The goal of the Ultimate Texas Poker is to cut the dealer card by collecting the best possible five cards you can deal with two players and five cards for everyone.
An unlimited number of players can play simultaneously on the Ultimate Texas Poker table. Each player occupies only one seat at the table.
More Texas poker is played with a 52-card deck (no joker). The stack is packed after each round.
You are betting on the ANTE mark before the round begins. When you place your ANTE bet, the matching BLIND bet is automatically placed in the system.
The dealer distributes two open cards face up for you and two cards face down for yourself. After a brief pause, the dealer distributes three common cards in the middle of the table (referred to as "Flop"). After the pause, the dealer distributes two last common cards (called "Turn" and "River").
You and the dealer can use the card you have in hand and the common cards to collect the best five cards.
When you pause the game, you can decide to PLAY if you refrain.
To determine the winner, the best payout card will be drawn and compared between you and the dealer, where seven to five existing cards will be used.
Bonus bets
TRIPS bet
A TRIPS bet is a non-compulsory bonus bet that you can bet on before you start. You win a TRIPS bet when three of the final five cards are similar or better.
The TRIPS bet is blinking at the mark of the TRIPS bet after you receive your ANTE. You win the TRIPS bet when your best card is three or better.
All bets must be settled before the bet expires. When the bet expires, the dealer starts to deal. During the round of the game, you will be asked to decide, but this decision will not affect the outcome of your TRIPS bet.
At the end of the round, the dealer rolls all the cards and announces the results. The winning players are also introduced to the animation.
Winning combinations
The individual card is evaluated in descending order: ace (high or low), king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
Ace can be used as a high card in Straight with A, K, Q, J, 10 and a low card in Straight with 5, 4, 3, 2, A.
Possible cards from highest to lowest payment:
Royal Flush is a straight flush - ace, king, queen, jack, and 10, all of the same suit.
Straight flush card consisting of five sequential cards, all of the same size, such as: nine, eight, seven, six and five, all hearts.
Four Cards - this is a card consisting of four cards of the same rank and one of the other cards; e.g., four aces are four identical. The person with the highest card will defeat the person with the lower card.
Full House - this is a card consisting of three suitable cards of one rank and two suitable cards of another rank, e.g. Three kings and two six. In two full house conditions, one of the higher cards wins the three cards.
A flush is a card where all five cards are of the same card, but not later, e.g., five cards that are all clubs. The two flushes are compared if they are high card cards; The highest ranking cat is compared to the other to determine the winner. If both cards have the same high card, then the second high card is compared, and so on until the difference is found.
Straight is a card consisting of five consecutive rank cards of at least two different suits, e.g., nine, eight, seven, six, and five two or more suits. Two straight ranks are determined by comparing the highest card in each. Two straight cards with equally high cards represent the same value, and the cards are not used to divide them.
Three of a Kind is a card consisting of three cards of the same rank, plus two cards that are not of the same rank or the same as the others; e.g., a player has three kings in his hand, that is Three of a Kind. More of the three-of-a-kind significance defeats the less important of the Three of a Kind. If two hands consist of Three of a Kind, which has the same meaning, the Kickers are compared to beat the tie.
Two Pairs is a card that contains two cards of the same rank, plus two other cards (which are paired, but not with the first pair), plus any other cards; e.g., when you have two aces and two kings in your hand. To compare two cards, where both Pairs are paired, a higher pair wins each hand, and a higher pair win. If both cards contain the same pair, then the other pair is compared. If both pairs of both pairs are alike, Kicker will determine the winner.
Pair is a hand consisting of two cards of the same rank (i.e. two kings), plus three cards, none of which are of this rank or similar. Pair is the lowest card for which payment is made. A relatively high-profile pair defeats a relatively low-key pair. If the two cards are of the same pair, the Kickers are compared in descending order to identify the winner.
High Card is a combination of poker consisting of any of the five cards that do not meet the above requirements. In essence, the card does not stand and just about everything of value in the player's hands is his highest card.
Outcomes of the game
The dealer must have a pair or better combination.
Compare your cards with those of the dealer:
If the dealer has better cards in ANTE, PLAY and BLIND, the bet and any bonus bets are lost.
If the player has better cards in ANTE and PLAY, the bet is 1: 1, and the BLIND bet depends on the BLIND payment rules.
If the deal between you and the dealer is ANTE, PLAY and BLIND bets will be returned (“Increase”).
If the dealer does not change the card, the ANTE bets will be refunded (“Increase”), and compare your card to the dealer to see if you can receive PLAY and BLIND payments:
If you have a larger dealer card, your ANTE bets will be refunded (“Increased”) and you will receive PLAY and BLIND payments according to the payment table.
If the dealer has a bigger card than you, your ANTE bets will be refunded (“Increased”), but you will not receive PLAY and BLIND payments.
If you and the dealer have the same amount of cards, you will get ANTE, PLAY and BLIND bets back., 10, 9, 8 beats a flush of 10,
- The TRIPS bet is made after the dealer's card is opened. Your TRIPS payment depends on the size of your best card and the TRIPS payment table. The actual outcome of the game (whether you are a dealer or a dealer) does not affect your TRIPS payment. You may win a TRIPS bet, regardless of whether you decide to continue playing or draw a card.
Payment
BLIND
| Hand | Payments |
|---|---|
| Royal flush | 500:1 |
| Street flush | 50:1 |
| Four equals | 10:1 |
| Full house | 3:1 |
| Flush | 1.5:1 |
| Straight | 1:1 |
| Three equals | Push |
TRIPS
| Hand | Payments |
|---|---|
| Royal flush | 50:1 |
| Street flush | 40:1 |
| Four equals | 30:1 |
| Full house | 8:1 |
| Flush | 7:1 |
| Straight | 4:1 |
| Three equals | 3:1 |
Ante bet payment equals to 1:1.
Play bet payment equals to 1:1.
In case of the flaw, all the payments and the game are cancelled.
Limits
| Ultimate Texas Hold’em | 1-500 GEL |
|---|
Three Card Poker
Rules of the game
Three Card Poker, the aim of the game is to beat the dealer with a better three card deal.
Place the Ante bet and optional Pair Plus and 6 Card Bonus bets.
You will be dealt with three cards. All three dealer cards are down, closed.
If you are left in your bank, click on the PLAY button to place a bet that will be the equivalent of your Ante bet. Otherwise, click the folder.
Winning combinations
Three Card Poker is played with one standard 52 card deck (Joker is not playing). The cards are cut after each round.
Three Card Poker In the game Three card Straight occupies a higher rank than the three card flush. This is simply because there is less opportunity to build a three-card Straight than a three-card Flush.
Individual cards are evaluated in descending order: ace (high or low), king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2. Ace has a higher value in Straight time than A, K , Q or lower value Straight than 3, 2, A.
If you and the dealer have the same type of card, the one with the highest value card wins (e.g., three kings defeat three queens; Q, J, 10 flush defeats 10, 9, 8 flush)..
If you and the dealer have the same points, i.e. the chance to win, the winnings will be determined by the following card, which is not played by the participants, called 'Kicker'.
Three Card Poker Winning Cards:
The Mini Royal is the ace, the king and the queen of one suit.
Straight flush is a card consisting of three cards in a row, all of them being one card, such as: king, queen, jack, all diamonds.
Three of a Kind is a card consisting of three identical cards; e.g., a player has three kings in his hand, that is Three of a Kind. More of the three-of-a-kind significance defeats the less important of the Three of a Kind.
Straight is a card consisting of three consecutive rank cards, two of which may be at least two other cards, e.g., nine, eight, seven, two of which are identical cards. Two straight ranks are determined by comparing the highest card in each. Two straight cards with equally high cards represent the same value, and the cards are not used to divide them.
A flash is a card where all three cards are of the same size, but not in the same order, e.g., three cards, all of which are clubs. The two flushes are compared if they are high card cards; the highest ranking card is compared to the other to determine the winner. If both cards have the same high card, then the second high card is compared, and so on until the difference is found.
Pair is a card consisting of two cards of the same rank (e.g. two kings), plus one card that is not of that rank, or similar. A relatively high-profile pair defeats a relatively low-key pair. If the two cards are of the same pair, the Kickers are compared in descending order to identify the winner.
High Card is a combination of poker consisting of any three cards that do not meet the above requirements. In essence, the card does not stand and just about everything of value in the player's hands is his highest card.
6 Card Bonus winning card
Royal Flush is a straight flush of ace, king, queen, jack, and all 10 of the same suits.
Straight flush card consisting of five sequential cards, all of the same size, such as: nine, eight, seven, six and five, all hearts.
Four Cards - this is a card consisting of four cards and one card, e.g., four aces are four identical. The person with the highest card will defeat the person with the lower card.
Full House - this is a card consisting of three suitable cards of one rank and two suitable cards of another rank, e.g. Three kings and two six. In two full house conditions, one of the higher cards wins the three cards.
A flush is a card, where all five cards are of the same card, but not later, e.g., five cards that are all clubs. The two flushes are compared if they are high card cards; The highest ranking cat is compared to the other to determine the winner. If both cards have the same high card, then the second high card is compared, and so on until the difference is found.
Money House is a card consisting of five sequential cards of at least two different suits, e.g., nine, eight, seven, six, and five two or more suits. Two straight ranks are determined by comparing the highest card in each. Two straight cards with equally high cards represent the same value, and the cards are not used to divide them.
Three cards consist of three cards of the same rank, plus two cards that are not of the same rank or the same as the others; e.g., a player has three kings in his hand, three in a row. Three of the same higher order. Defeat the lower three of the same value. If the two hands are three equals, giving the same value, the Kickers are compared to beat the tie.
Outcomes of the game
The dealer must have a queen or higher card.
If the dealer does not have the right card, your Play bet is returned and the Ante bet is paid 1: 1.
If the dealer has found the appropriate card, you and his card are compared. Better card wins the round!
If you have better cards, your Play and Ante bets will be 1: 1.
If the dealer finds a better deal, you lose your Play and Ante bets.
If there is a tie, then the round is "Push". Ante and Play bets go back.
If you place a Play bet and get a Straight Flush, Three of a Kind or Straight on your original three cards, you win the Ante Bonus even if the dealer wins the round.
If you choose to make a Pair Plus bet, you will still be eligible for Pair by the payout table even if you have declared a fold and the dealer has won.
If you place an optional 6 Card Bonus, you win if three cards plus three dealer cards form Three of a Kind or better yet five card poker. You win by the payoff table if you declare Folder and Dollar won the round.
Payment
ANTE BONUS
| Hand | Payments |
|---|---|
| Straight flush or higher | 5:1 |
| Three equals | 4:1 |
| Straight | 1:1 |
PAIR PLUS
| Hand | Payments |
|---|---|
| Mini Royal (AKQ of one suit) | 100:1 |
| Straight | 40:1 |
| Three equals | 30:1 |
| Straight | 5:1 |
| Flush | 4:1 |
| Pair | 1:1 |
6-CARD BONUS
| Hand | Payments |
|---|---|
| Royal flush | 1,000:1 |
| Straight flush | 200:1 |
| Four equals | 100:1 |
| Full house | 20:1 |
| Flush | 15:1 |
| Straight | 10:1 |
| Three equals | 7:1 |
Ante bet payment equals 1:1.
Play bet payment equals 1:1.
In case of the flaw all the payments and the game will be cancelled.
Limit
| Three Card Poker | 2-200 GEL |
|---|
Casino Fortuna Lucky Wheel (Dream Catcher )
The goal of the game
Dream Catcher is an unequal odds game with a large vertical wheel and a dealer. This is an easy-to-play variation of the money wheel you will find in many land-based casinos and TV gaming shows.
The Dream Catcher wheel is divided into 54 equal segments separated by pins. The 52 segments are marked with numbers (1, 2, 5, 10, 20 or 40) and each number has its own unique color. If the wheel stops at your chosen number after the ride, you win. The other two segments - 2x multiplier and 7x multiplier - are considered as a bonus spin and multiply your next winnings!
Rules of the game
Just bet on the number you think the wheel will stop at: 1, 2, 5, 10, 20 or 40.
After that the dealer spins the wheel. When it stops, the winning segment indicates the pointer, which is the moving segment attached to the wheel.
All bets are made when the odds match the number of the winning segment: e.g. winning 5 pays 5 to 1, winning 10 pays 10 to 1 and so on.
If the wheel stops on the multiplier (2x or 7x) then all bets remain in place and no new bets are accepted. The spin is first spun and the spin result (1, 2, 5, 10, 20 or 40) usually determines the winning odds, but the odds are multiplied by two or seven, depending on which multiplier the arrow was stopped during the previous spin.
If the wheel is stopped twice or more on the multiplier in a row, then all bets remain in place and the breeding segment is collected: Increased payout from previous trial multiplies again! The dealer continues to spin the wheel until it stops at 1, 2, 5, 10, 20 or 40. (e.g., the wheel stops 2x, then 7x at the next spin, and at the next spin - at number 5. The result of the player who initially bet 5 is : (1 of 5) x 2 x 7 = (1 of 10) x 7 = 70 of 1).
Upstream multipliers will not be subject to the maximum write limit shown on the Limits panel.
Payment
| Figures on wheel | Segment figures | Payments |
|---|---|---|
| 1 | 23 | From 1 to 1 |
| 2 | 15 | From 2 to 1 |
| 5 | 7 | From 5 to 1 |
| 10 | 4 | From 10 to 1 |
| 20 | 2 | From 20 to 1 |
| 40 | 1 | From 40 to 1 |
| 2x | 1 | Multiplies the amount of the subsequent win twice |
| 7x | 1 | Multiplies the amount of the subsequent win 7 times |
|---|
Limits
| Dream Catcher | 0.2-5000 GEL |
|---|
Live Baccarat
Goal of the game
The goa, of LIVE BACCARAT is to guess who will have 9 approximate value and their card wins.
Rules of the game
The game is hosted by the dealer and played in eight standard 52-card stacks. The card has the following meaning:
Ace is the lowest value and is defined by 1 point.
2 to 9 cards have a suitable face value for their number.
10 and the drawing cards (jack, queen and king) are given 0 points.
Only the numerical value of each card has a value during the Baccarat game. The suits of each card (hearts, diamonds, clubs, spades) are not relevant.
Before the card is dealt, the player can bet on the player or the banker who will have the value of the 9 nearest cards. You also have the option to bet when both players and bankers have the same card.
The dealer starts distributing two cards for each player and banker.
Baccarat has two hands, one for the player and the other for the banker.
If the player and the dealer have a card of equal importance, the round ends with a draw. The bet on the draw wins and the bet on the player and the banker is a fuse (goes back).
The value of each hand is subtracted from the sum of the decimal values, or if the total is greater than or equal to 11; e.g., in Baccarat we get 6 and 7 points (since 16-10 = 6). Accordingly, the drawing card plus 9 will be 9 equals.
If the total amount of the card taken by the player or banker is 8 or 9 ('natural' 8 or 9), no additional card will be distributed.
If the player and the dealer receive the first two cards equal to 0-7, the “Third Card Rule” specifies whether the third card must be dealt for one or both hands. The player always starts first.
Limits
| მაგიდა | ლიმიტი |
|---|---|
| Baccarat A | 2-10000 lari |
| Baccarat B | 2-10000 lari |
| Baccarat Squeeze | 10-10000 lari |
| Baccarat Control Squeeze | 10-10000 lari |
| Speed Baccarat | 2-10000 lari |
| No Commission Speed Baccarat A | 2-10000 lari |
| No Commission Speed Baccarat B | 2-10000 lari |
| No Commission Speed Baccarat C | 2-10000 lari |
Caribbean Stud Poker
Rules of the goal
Caribbean Stud Poker is a popular Texas Hold'em poker game. Caribbean Stud Poker differs from Texas Hold'em poker in that it is played not against players, but with hounds.
The purpose of Caribbean Stud Poker is to beat the dealer card by combining the best five cards possible.
An indefinite number of players can play simultaneously at the Caribbean Stud Poker table. Each player occupies only one seat at the table. Caribbean Stud Poker will be played on one of the standard 52 cards (Joker is not playing). Only one game will be played with one card in a single card and the card will be cut after each round of the game. To start the game round, place an initial bet on the Ante board. The dealer will deal five cards in the form above for you and one card in the form above and four in the form below. You have to decide whether to make a bet on a call or declare it a folder. Select a bet on a call to continue the round, with a positive bet making your double Ante. Select a folder to end the round, as a result you will lose your Ante. After making a decision, the dealer opens his four remaining cards. In order to find a win, the five cards of the card are summed up and compared to the dealer's cards for high scores.
Bonus bets
5 + 1 BONUS
The 5 + 1 BONUS bet is an optional side bet. You win 5 + 1 BONUS bets if your five cards plus the dealer's first card form a five card poker card, where three cards are equal or better.
At the start of the new round of the game, you are given a choice of betting 5 + 1 BONUS after you have already placed an Ante bet equal to or greater than the minimum amount. When you finish your Ante bet, the 5 + 1 BONUS section will light up and blink:
All bets must be completed before the bet expires. After the bet expires, the dealer will hand the player 5 cards higher and the first card to the dealer as well. After that you have to decide whether to call or fold, but this decision does not affect the outcome of the 5 + 1 BONUS bet. At the end of the round, the dealer rolls all his cards up and announces the results. The winning player also has an animated message:
Winning combinations
The individual card is evaluated in descending order: Ace (high or low), king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
Ace can be used as a high card in Straight A, K, Q, J, 10 and a low card in Straight 5, 4, 3, 2, A. Possible cards with highest payout to lowest pay:
Royal Flush is a straight flush of ace, king, queen, jack, and all 10 of the same suits.
Straight Flush card consisting of five sequential cards, all of the same size, such as: nine, eight, seven, six and five, all hearts.
Four Cards - this is a card consisting of four cards of the same rank and one of the other cards; e.g., four aces are four identical. The person with the highest card will defeat the person with the lower card.
Full House - this is a card consisting of three suitable cards of one rank and two suitable cards of another rank, e.g. Three kings and two six. In two full house conditions, one of the higher cards wins the three cards
Flush is a card where all five cards are of the same card, but not later, e.g., five cards that are all clubs. The two flushes are compared if they are high card cards; the highest ranking cat is compared to the other to determine the winner. If both cards have the same high card, then the second high card is compared, and so on until the difference is found.
Straight is a card consisting of five consecutive rank cards of at least two different suits, e.g., nine, eight, seven, six, and five two or more suits. Two straight ranks are determined by comparing the highest card in each. Two straight cards with equally high cards represent the same value, and the cards are not used to divide them.
Two Pairs is a card that contains two cards of the same rank, plus two other cards (which are paired, but not with the first pair), plus any other cards; e.g., when you have two aces and two kings in your hand. To compare two cards, where both Pairs are paired, a higher pair wins each hand, and a higher pair win. If both cards contain the same pair, then the other pair is compared. If both pairs of both pairs are alike, Kicker will determine the winner.
Pair is a card that consists of two cards of the same rank (i.e. two kings), plus three cards, none of which are of the same rank or each other. Pair is the lowest card for which payment is made. A relatively high-profile pair defeats a relatively low-key pair. If the two cards are of the same pair, the Kickers are compared in descending order to identify the winner.
A high card is a combination of poker consisting of any of the five cards that does not meet the above requirements. In essence, the card does not stand and just about everything of value in the player's hands is his highest card.
Outcomes of the game
The dealer must have an Ace or King or something better to get a high qualification.
In other words, the low qualification card is considered ace, king, 4, 3, 2 and the high qualification card is considered the ace, queen, jack, 10, 9. Dealer card if not qualified, you win the Ante amount and the bet back (Flush).
If the dealer is good and your card is in your pocket, you lose both the Ante and the bet.
If the dealer card is qualified and your card beats the card of the dealer, you win the Ante amount and the stake is paid according to the published payout table.
If you and the dealer dig into the tie, you will return both bets on Ante and on call.
Payment
Call
| Hand | Payments |
|---|---|
| Royal Flush | 100:1 |
| Straight Flush | 50:1 |
| Four equals | 25:1 |
| Full house | 10:1 |
| Flush | 7:1 |
| Straight | 5:1 |
| Three equals | 3:1 |
| Two pairs | 2:1 |
| One pair or less | 1:1 |
5+1 BONUS
| Hand | Payments |
|---|---|
| Royal Flush | 1000:1 |
| Straight Flush | 200:1 |
| Four equals | 100:1 |
| Full house | 20:1 |
| Flush | 15:1 |
| Straight | 10:1 |
| Three equals | 7:1 |
Ante bet payment equals to 1:1.
In case of the flaw, all the payments and the game are cancelled.
Limits
| Caribbean Stud Poker | 2-2000 GEL |
|---|
LIGHTING DICE
Rules of the game
The game is played with three standard dice, on sides of which are 1 to 6 dots. The aim of the game is for the “player” to guess the sum of three dice after the match.
The bet is placed anywhere with the inscriptions “3” to “18” indicating the sum of all three dice.
Upon expiry of the bet, “Lightning” will be displayed on a random basis to select one or more random numbers, each of which is assigned a random multiplier.
Then, at the dealer's request, the dice will be dropped from the “tower” and when the dice stop, three numbers will appear on the surface. The player wins if he correctly guesses the sum of all three dice and bets on the appropriate number. If this number is at the same time as “waiting numbers”, the “player” payout will be multiplied by the corresponding multiplier.
Wins:
The winnings display shows the sum of the most recent winning three dice, including the winning “odd figures” used by the multiplier
Payments:
The “player” can win up to 1000x (this includes the stake of the latter). The payoff range also depends on whether the wager has a multiplier. If there is no multiplier, then the winnings are given in the normal way. The “player” returns the bet with the win.
| Bet | Payments |
|---|---|
| In total 3 or 18 | 149-999:1 |
| In total 4 or 17 | 49-499:1 |
| In total 5 or 16 | 24-249:1 |
| In total 6 or 15 | 14-99:1 |
| In total 7 or 14 | 9-99:1 |
| In total 8 or 13 | 6-49:1 |
| In total 9 or 12 | 5-49:1 |
| In total 10 or 11 | 4-49:1 |
Limits
| LIGHTING DICE | 0.6-1500 GEL |
|---|
Deal or no deal (all-in)
Rules of the game
The aim of the game is for the “player” to cross the qualification stage, and in the game show to guess from the total of 16 cases, the final remaining money will be offered to the high banker.
Qualification for Game Show
To participate in a game show, the player must first qualify for the qualification time.
To qualify, the player must place a bet and spin the wheel so that the golden segments of all three rings are located in the upper sector of the wheel. When spinning, the segments of the reels are generated by the RNG principle. Each spin is worth the stake of the player chosen. Thus, if the gold segments on the top of the wheel are not positioned on all three rings, the “player” will lose the stake.
To increase your chances of qualification, a player may “buy” one or two rings. When spinning, the gold segments on the purchased rings will be automatically (preset) in the upper sector. For this purpose the “player” will have to increase the stake 3 times for one reel and 9 times for the two reels. The “player” will lose the stake if the gold segment on all three rings does not fit into the upper sector of the wheel.
Spin the wheel in the desired amount of time. Each spin will cost the amount chosen by the “player”, which the “player” will lose if he / she does not qualify.
Upon qualification, the amounts in the 16 cases are generated by the Random Principle (RNG). Each spin on the player determines the sum of the most expensive of the 16 cases in the game show, with a stake of 75x-500x. The case numbers in the amount of money in their order range from 1 to 16.
Adding
After qualifying, the Add Wheel will appear for a limited time. If the player wishes to increase the amount of any of the 16 cases to 5x-50x in his / her bet number, he / she must select the appropriate case number, choose to “add” the bet amount and spin the wheel. The amount to be added to the selected case number on the bed is generated by the Random Principle (RNG).
Game Show
In the game show, the player generally sees the sums of all 16 cases (listing the cases with reference to the case numbers), however, before the banker opens the case, it is not known what particular case has been assigned and therefore the amount in it.
At the start of the show, one of the 16 cases (also without a number) is in front of the presenter.
In a game show, a randomly generated dealer gradually opens up the case, revealing the number of the case that no longer participates in the game show. At this time, the specific numbers of the opened cases and the amounts available are known. Accordingly, the “player” loses the chance to win the money in the said cases. The dealer will then offer the player a specific amount of money with the option of “Agree or Disagree”. There will be four offers in total. The bid amount is generated based on the amounts in the remaining (unopened) case numbers, based on the Random Principle (RNG).
First opening and offering
Three random cases are opened and 13 cases remain for the next stage of the game. The dealer then offers the “player” to “agree or disagree” and await his decision.
If the “player” chooses to “agree” then he / she wins the proposed amount. If the “player” chooses to “disagree”, he or she continues to play.
If the “player” fails to make a decision within the time specified, his decision shall be treated as “disagree”.
The second opening and offering
Four random cases open and remain for the next nine games. Again, the dealer will offer the “player” to “agree or disagree” and await his decision.
Third Opening and Offering
Four random cases open and remain for the next five games, followed by a dealer's “Agree or Disagree” offer.
Fourth Opening and Final Offer
Three random cases are opened and only two last cases remain. The dealer will make the final offer with three choices – “Agree”, “Exchange Cases” or “Disagree” and wait for the “Player” decision.
The “player” must choose “agree” to receive the offered amount.
The “player” must choose “disagree” and he / she will win the corresponding sum of the number in the case before the presenter.
The player must choose “Swap Cases” if he / she thinks the amount in the second case is higher (which means the last two swaps, so he wins not the amount in the leading case but the second case).
If the “player” in the previous offer of the banker chooses “Disagree”, he / she wins the relevant amount of the case number in front of the presenter.
If the “player” chooses to “exchange cases”, he / she wins the corresponding sum of the second case number.
Limits
| Deal or no deal | 0.3-300 GEL |
|---|
Side bet city
Rules of the game
Side Bet City is a poker game where a player can bet on 3 Card Hand, 5 Card Hand or 7 Card Hand or if he / she thinks that none of them can win then All Lose. The aim of the game is for the “player” to guess the best possible hand.
An indefinite number of players can play simultaneously at the Side Bet City table.
For the game, a standard stack of cards, including 52 cards, is used. Only one game will be played in one card and one card will be played after each round of the game.
To start the game, the player must place a bet on any bet: “3 Card Hand”, “5 Card Hand”, “7 Card Hand”, “All Lose”.
The dealer will distribute 7 cards in total. The first 3 cards determine the hand of the 3 cards, the first 5 cards determine the hand of the 5 cards and the hand of the 7 cards are determined on the basis of the 7 cards dealt in which 7 out of the 5 best cards are taken into account. If any of the aforementioned hands are bet on by the “player” and that hand is won, the winnings report will appear along with the amount wagered. If the “player” bets on the All Lose option and no one wins 3 Card, 5 Card and 7 Card Hand, the “player” wins the All Lose bet, even if he or she has not placed a bet on 3 cards, 5 cards or 7 cards at the same time, on hand.
3 CARD HAND – the dealer distributes the first three cards and opens 3 Card Hand: If the “player” bets on 3 Card Hand and wins, a profit broadcast message will appear.
The 5 CARD HAND – the dealer distributes the following two cards and opens 5 Card Hand: If the “player” bets on 5 Card Hand and he wins, a profit broadcast message will appear.
7 CARD HAND – the dealer deals the last two cards and opens 7 Card Hand: If the “player” bets on 7 Card Hand and he wins, a profit broadcast message will appear.
ALL LOOSE - If the “player" bets All Lose bets and none wins 3 Card, 5 Card and 7 Card Hand, the “player" wins All Lose bet, even if he has not placed 3 Card Hand, 5 Card Hand or 7 Card Hand betting spot.
Beneficial combinations:
The individual card is evaluated in descending order: ace (high or low), king, queen, jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
Ace can be used as a high value card in Straight - A, K, Q, J, 10, and a low key in Straight - 5, 4, 3, 2, A.
Possible hand from top to bottom payments:
3 CARD HAND WINS:
Royal Flush is ace, king and queen of one suit.
Straight flush is a hand consisting of three cards in a row, all of them in one suit, e.g., king, queen, jack, all of the diamond suit.
Three-in-one is a hand consisting of three identical-sized cards; e.g., a player has three kings in his hand, i.e. Three of a kind.
Straight is a hand consisting of three successive ranks of the cards, two of which may be at least two other suits, e.g., nine, eight, seven, two of which are of the same suit.
Flush is a hand where all three cards are of the same size, but not in the same order, e.g. three cards, all of which are clubs.
Any pair is a hand consisting of two cards of the same rank (e.g., two kings), plus one card that is not of that rank.
5 Card Hand 7 Card Hand winning hand
Royal Flush is a Straight Flush consisting of ace, king, queen, jack and all 10 of the same suits.
Straight flush hand consisting of five sequential cards, all of the same size, such as: nine, eight, seven, six and five, all hearts.
Four of a kind is a hand consisting of four identical ranks and one of any other cards; e.g., four aces are four identical.
Full House This is a hand consisting of three suitable cards of one rank and two suitable cards of another rank, e.g. Three kings and two six.
A flush is a hand where all five cards are of the same mass, but not later, e.g., five cards that are all clubs.
Straight is a hand consisting of five consecutive ranks of at least two different suits, e.g., nine, eight, seven, six, and five two or more suits.
Three-in-one is a hand consisting of three identical-sized cards; e. g., the “player” has three kings in his hand, three of the same order.
Two pairs (only in 5 Card Hand) are hand containing two cards of the same rank, plus two other cards (which are paired, but not with the first pair), plus any other cards; e.g., two aces and two kings.
Pair JJ-AA (only in 5 Card Hands) is a hand consisting of a pair of jacks, a pair of queens, a pair of kings or a pair of aces.
Payments
| Winning combination | 3 CARD HAND | 5 CARD HAND | 7 CARD HAND |
|---|---|---|---|
| Royal flush | 100:1 | 1000:1 | 500:! |
| Straight flush | 40:1 | 250:1 | 100:1 |
| Four equals | - | 100:1 | 50:1 |
| Full house | - | 50:1 | 7:1 |
| Flush | 4:1 | 40:1 | 5:1 |
| Straight | 5:1 | 25:1 | 4:1 |
| Three equals | 35:1 | 7:1 | 3:1 |
| Two pairs | - | 4:1 | - |
| PAIR JJ-AA | - | 1:1 | - |
| Any pair | 1:1 | - | - |
Limits
| Side Bet City | 0.6-1500 GEL |
|---|
MONOPOLY LIVE
The player places a bet on one of the segments he / she thinks the wheel will stop at: 1, 2, 5, 10, “2 rolls” or “4 rolls”. Then the dealer drives the wheel. The wheel mounted indicator after the stop indicates the winning segment. If the wheel stops on the segment on which the player has placed a bet, he wins.
The winning bet is paid out according to the ratio of the winning segment number, e.g., for segment 5 it is paid at 5: 1, for segment 10 it is at 10: 1, etc.
Segments “CHANCE”
If the wheel stops at the “Chance” segment, the player will be given a cash win or a multiplier bonus card.
In the event of a monetary gain, the player's bet is refunded in addition to the winnings.
In the case of a multiplier bonus, the stakes remain. The wheel spins the wheel first and multiplies the winnings multiplier. If the player multiplier is repeated again, then the multiplier will be multiplied; e.g., if you bet 100 GEL on Segment 5 and the player gets 8x multiplier chance card, his winnings will be 100 x 5 x 8 which equals 4000. If the next spin is a bonus game, the player wins only if he has placed a bet on '2 Shots' or '4 Shots'.
Bonus game
To participate in the bonus game, the player must place bets on '2 Shuffle' or '4 Shuffle' and the wheel must rest on the said segment.
The bonus game will be played with two dice. If the wheel stops at '2 knots', a pair of dice rolls twice. Mr. Monopoly will move onto the 3D MONOPOLY board and collect player money or multiplier prizes. If the wheel stops at '4 Split', the dice will roll 4 times.
Monopoly has the same visual appeal as a standard Monopoly game: property, utilities, free parking, railroads, taxes, jail / jail, chances / a common treasure and a path / go.
Bonus property, utilities, rail and free parking at the bonus game have initial prizes.
After the bonus game starts, houses and hotels will be built on the same property, which increases the amount of prize money.
After rolling the dice, the virtual Mr. Monopoly will move to the Monopoly board at the distance given on the dice. The player's total bonus will be displayed on the screen. If Mr. Monopoly stops on the “go to jail” section and moves to the prison area, the pair (the same numbers on the dice) must be thrown out so they can leave the prison. The Player's previous bonus winnings remain ....
In the event of a couple being thrown out, the player is entitled to an additional free throwing unless the couple is used to get out of prison.
If the chance or the Treasury is a stopover on the board, the player wins either an accidental cash prize or a tax.
During the bonus game, taxes and fees are deducted to the extent that the bonus earnings allow.
When a player crosses the path, all prizes on the board are doubled.
On the board, “Income Tax” reduces player bonus earnings by 10% and “Super Adventure” reduces profits by 20%.
When the match ends, the bonus game ends and all bonus winnings are paid back along with the original stake.
| Segment on the wheel | Segment number | Payments |
|---|---|---|
| 1 | 22 | 1:1 |
| 2 | 15 | 2:1 |
| 4 | 7 | 5:1 |
| 10 | 4 | 10:1 |
| Chance | 2 | Occasional monetary prize/multiplier |
| 2 rolls | 3 | |
| 4 rolls | 1 | Up to 500,000 GEL |
Minimal bet makes 0.30 GEL, and maximal - 7,500 GEL.
FOOTBALL STUDIO
Football Studio (Top Card) aims to tell the player in advance which hand - the host (A) or the guest (B) - will win or if they have the same value - the draw (X).
Cards are dealt with from an eight-pack special toy inventory from the “shoe” (Joker is not playing).
The Player bets on Host (A), Guest (B) or Draw (X).
One card is returned by the dealer to the host (A) and the guest (B). The higher card wins and the payout is equal to 1:1.
The bottom of the card is as follows: 2s with the lowest value followed by 3s, etc., and the ace is the highest card (2-3-4-5-6-7-8-9-10- J-Q-K-A).
If the hand has the same value, half of the player's main stake (host (A) or guest (B)) is returned and the winnings are paid 11:1.
Payment
The payout depends on the type of bet.
| Bet | Payments |
|---|---|
| Host (A) | 1:1 |
| Guest (B) | 1:1 |
| Draw (X) | 11:1 |
Limits
| Football Studio | 3-15000 GEL |
|---|
| BlackJack Classic 16 | 10-5000 lari |
| BlackJack Classic 17 | 10-5000 lari |
| BlackJack Classic 18 | 10-5000 lari |
| BlackJack Classic 20 | 10-5000 lari |
| BlackJack Classic 21 | 10-5000 lari |
| BlackJack Classic 23 | 10-5000 lari |
| BlackJack Classic 24 | 10-5000 lari |
| BlackJack Classic 25 | 10-5000 lari |
| BlackJack Classic 26 | 10-5000 lari |
| BlackJack Classic 29 | 10-5000 lari |
| BlackJack Classic 30 | 10-5000 lari |
| BlackJack Classic 35 | 10-5000 lari |
| BlackJack Classic 36 | 10-5000 lari |
| BlackJack Classic 37 | 10-5000 lari |
| BlackJack Classic 38 | 10-5000 lari |
| BlackJack Classic 43 | 10-5000 lari |
| BlackJack Classic 44 | 10-5000 lari |
| BlackJack Classic 45 | 10-5000 lari |
| BlackJack Classic 46 | 10-5000 lari |
| BlackJack Classic 47 | 10-5000 lari |
| BlackJack Classic 48 | 10-5000 lari |
| BlackJack Classic 49 | 10-5000 lari |
| BlackJack Classic 50 | 10-5000 lari |
| BlackJack Classic 51 | 10-5000 lari |
| BlackJack Classic 52 | 10-5000 lari |
| BlackJack Classic 53 | 10-5000 lari |
| BlackJack Classic 54 | 10-5000 lari |
| BlackJack Classic 55 | 10-5000 lari |
| BlackJack Classic 56 | 10-5000 lari |
| BlackJack Classic 57 | 10-5000 lari |
| BlackJack Classic 58 | 10-5000 lari |
| BlackJack Classic 59 | 10-5000 lari |
| BlackJack Classic 60 | 10-5000 lari |
| BlackJack Classic 61 | 10-5000 lari |
| BlackJack Classic 62 | 10-5000 lari |
| BlackJack Classic 63 | 10-5000 lari |
| BlackJack Classic 64 | 10-5000 lari |
| BlackJack Classic 65 | 10-5000 lari |
| BlackJack Classic 66 | 10-5000 lari |
| BlackJack Classic 67 | 10-5000 lari |
| BlackJack Classic 68 | 10-5000 lari |
| BlackJack Classic 69 | 10-5000 lari |
| Speed Blackjack A | 20-2000 lari |
| Speed Blackjack B | 20-2000 lari |
| Speed Blackjack C | 20-2000 lari |
| Speed Blackjack D | 20-2000 lari |
| Classic Speed Blackjack 1 | 10-5000lari |
| Classic Speed Blackjack 2 | 10-5000lari |
| Classic Speed Blackjack 3 | 10-5000lari |
| Classic Speed Blackjack 4 | 10-5000lari |
| Classic Speed Blackjack 13 | 10-5000lari |
| Classic Speed Blackjack 14 | 10-5000lari |
| Classic Speed Blackjack 15 | 10-5000lari |
| Classic Speed Blackjack 16 | 10-5000lari |
| Classic Speed Blackjack 17 | 10-5000lari |
| Classic Speed Blackjack 18 | 10-5000lari |
| Classic Speed Blackjack 19 | 10-5000lari |
| Classic Speed Blackjack 20 | 10-5000lari |
| Classic Speed Blackjack 21 | 10-5000lari |
| Classic Speed Blackjack 22 | 10-5000lari |
| Classic Speed Blackjack 23 | 10-5000lari |
| Classic Speed Blackjack 24 | 10-5000lari |
| Classic Speed Blackjack 39 | 10-5000lari |
| Classic Speed Blackjack 40 | 10-5000lari |
| Classic Speed Blackjack 41 | 10-5000lari |
| Classic Speed Blackjack 42 | 10-5000lari |
| Speed Blackjack K | 20-2000lari |
| Speed Blackjack L | 30-2000lari |
| Speed Blackjack M | 40-2000lari |
| Speed Blackjack D | 40-2000lari |
| Speed Blackjack E | 50-2000lari |
| Speed Blackjack G | 50-2000lari |
| Speed Blackjack H | 50-2000lari |
| Speed Blackjack I | 70-2000lari |
| Speed Blackjack J | 70-2000lari |